Photoshop Effects Cs6
Photoshop’s traditional role is as a 2D photo editor. However, in recent years Adobe added some impressive 3D editing capabilities to Photoshop.
You might think that 3D workflows don’t provide any benefit to traditional two-dimensional photo editing, but as Photoshop’s 3D technology has matured, the impact has been felt in other areas of the program. A great example of this is the new Lighting Effects filter in Photoshop CS6, which uses part of Photoshop’s 3D engine without actually creating the complexity of a 3D workflow. Lighting Effects has been around a long time, but the Lighting Effects filter in Photoshop CS6 is essentially a brand new feature in the sense that it has been completely remade. This article provides a general overview of the filter (including its new interface), and demonstrates how you can use Lighting Effects to dramatically impact the composition or look of your photographs. Free Download P4i65gv Sound Drivers.
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Before we take a look at Lighting Effects, let’s consider the sample image I’ve chosen for a moment. This is actually an HDR photograph. The exposures were taken with the intent of accentuating the amazing “cloud lights” that were present just after sunset. However, even with the benefits of HDR the image is still somewhat flat in contrast, as shown in. The example image has some interesting aspects to it, but we can use Lighting Effects to draw more attention to the most interesting parts of the photo. Lighting Effects UI A quick note before we begin: Lighting Effects is a Smart Object compatible filter, meaning you can use it non-destructively, returning to change your settings (after applying them) as many times as needed without degrading file quality. To do that, create a duplicate of the layer you want to work on, right-click it in the Layers panel and choose “Convert to Smart Object” before beginning your edits.
While this will increase the size of your file (especially for higher resolution photos), I think the benefits outweigh the added size To begin the lighting workflow, choose Filter >Render >Lighting Effects. The first thing you will notice if you used Lighting Effects in the past, is that the filter is no longer limited to a small modal dialog box and preview. Instead it uses the main document window as a preview, as well as the panel area and Options Bar to display its controls ().
The completely redesigned Lighting Effects UI. No more small preview! This approach has the benefit of making the workflow easier to learn, as well as producing more accurate results due to the larger preview.
Let’s take a look at the options and lighting controls for this new filter. The Options Bar offers a new Preset menu with many different types of lighting options. A few are meant to mimic common studio lighting setups, while the rest have a more creative intent. Shows the available options in the menu and one of the more basic presets called a “Crossing” spotlight. The three available light types you can add to Lighting Effects are (from left to right) Spot Lights, Point Lights, and Infinite Lights. Spot Lights work just as they do in the real world.